Gaming
 

Armor Class

From DnD

(Redirected from AC)

Your Armor Class (AC) represents how hard it is for opponents to land a solid, damaging blow on you. It’s the attack roll result that an opponent needs to achieve to hit you. Your AC is equal to the following:

   10 + armor bonus + shield bonus + Dexterity modifier + size modifier

Note that armor limits your Dexterity bonus, so if you’re wearing armor, you might not be able to apply your whole Dexterity bonus to your AC.

Sometimes you can’t use your Dexterity bonus (if you have one). If you can’t react to a blow, you can’t use your Dexterity bonus to AC. (If you don’t have a Dexterity bonus, nothing happens.)


This text is taken from the System Reference Document and cannot be changed. Everyone can use it by Open Gaming License.

This article is based on material by:
TSR, Inc./Wizards of the Coast

[edit] Other modifiers

[edit] See also